| What are you working on? | Will | 25 | BlitzMax Beginners Area | Many moons ago |
| Problem Returning Type | 3D | 4 | BlitzMax Beginners Area | Many moons ago |
| Problem Returning Type | 3D | 4 | BlitzMax Beginners Area | Many moons ago |
| A* poathfinding | Jeremy Paxman - Yeeeeeeeees | 5 | Blitz3D Programming | Many moons ago |
| Pathfinder in 3D | gotelin | 13 | Blitz3D Programming | Many moons ago |
| New Improved Collision Avoidance Demo and Code | 3D | 5 | Blitz Showcase | Many moons ago |
| Pacemaker Free Version | Ricky Smith | 16 | Blitz Showcase | Many moons ago |
| New Improved Collision Avoidance Demo and Code | 3D | 5 | Blitz Showcase | Many moons ago |
| Enemy A.I. Code??? | jackzip8 | 17 | Blitz3D Programming | Many moons ago |
| Collision Avodance and A* Pathfinding | 3D | 2 | Blitz3D Programming | Many moons ago |
| Project PLASMA FPS 2004 (locked) | Techlord | 183 | Blitz3D Programming | Many moons ago |
| Box-Sphere Intersection Routine | simonh | 8 | Blitz3D Programming | Many moons ago |
| Splitting a mesh into separate tris | big10p | 21 | Blitz3D Programming | Many moons ago |
| Trees | RayTracer | 4 | Content Creation Tools | Many moons ago |