All Posts by ImaginaryHuman
ForumsPage: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178
| Topic | Author | Posts | Forum | Posted |
|---|---|---|---|---|
| How to rotate square part of a pixmap 45 degrees? | Abomination | 10 | BlitzMax Beginners Area | Many moons ago |
| What game are you working on right now? | Chroma | 62 | General Discussion | Many moons ago |
| Imaginary human | Jeremy Paxman - Yeeeeeeeees | 18 | BlitzMax OpenGL Programming | Many moons ago |
| polygon z-ordering | Jeremy Paxman - Yeeeeeeeees | 8 | BlitzMax OpenGL Programming | Many moons ago |
| How to rotate square part of a pixmap 45 degrees? | Abomination | 10 | BlitzMax Beginners Area | Many moons ago |
| polygon z-ordering | Jeremy Paxman - Yeeeeeeeees | 8 | BlitzMax OpenGL Programming | Many moons ago |
| A Design Quandary | Gabriel | 19 | General Discussion | Many moons ago |
| What game are you working on right now? | Chroma | 62 | General Discussion | Many moons ago |
| Imaginary human | Jeremy Paxman - Yeeeeeeeees | 18 | BlitzMax OpenGL Programming | Many moons ago |
| Imaginary human | Jeremy Paxman - Yeeeeeeeees | 18 | BlitzMax OpenGL Programming | Many moons ago |
| Mark's new worklog | alain | 96 | General Discussion | Many moons ago |
| Imaginary human | Jeremy Paxman - Yeeeeeeeees | 18 | BlitzMax OpenGL Programming | Many moons ago |
| Is BlitzMax ready for production use? | Jedive | 37 | General Discussion | Many moons ago |
| Candy World Tome 2 Demo | Xylvan | 150 | Blitz Showcase | Many moons ago |
| Imaginary human | Jeremy Paxman - Yeeeeeeeees | 18 | BlitzMax OpenGL Programming | Many moons ago |
| Mark's 2nd new worklog! | ImaginaryHuman | 95 | General Discussion | Many moons ago |
| Imaginary human | Jeremy Paxman - Yeeeeeeeees | 18 | BlitzMax OpenGL Programming | Many moons ago |
| Particle Array... | Yahfree | 13 | BlitzMax Programming | Many moons ago |
| Is it worth installing Windows XP? | ImaginaryHuman | 10 | MacOS X Discussion | Many moons ago |
| Particle Array... | Yahfree | 13 | BlitzMax Programming | Many moons ago |
| Particle Array... | Yahfree | 13 | BlitzMax Programming | Many moons ago |
| Particle Array... | Yahfree | 13 | BlitzMax Programming | Many moons ago |
| Particle Array... | Yahfree | 13 | BlitzMax Programming | Many moons ago |
| Particle Array... | Yahfree | 13 | BlitzMax Programming | Many moons ago |
| Disk Pointer? | Retimer | 6 | BlitzMax Programming | Many moons ago |