| Biped Character Animation without Character Studio | Leadwerks | 26 | Blitz Showcase | Many moons ago |
| Efficient RTS "fog of war" setup. | poopla | 15 | Blitz3D Programming | Many moons ago |
| Cartography Shop Texture Misplacement | Lazarus | 14 | Content Creation Tools | Many moons ago |
| Cshop 3 users | Swampdonkey | 19 | Blitz Showcase | Many moons ago |
| Cshop 3 users | Swampdonkey | 19 | Blitz Showcase | Many moons ago |
| Cshop 3 users | Swampdonkey | 19 | Blitz Showcase | Many moons ago |
| Cshop 3 users | Swampdonkey | 19 | Blitz Showcase | Many moons ago |
| Cshop 3 users | Swampdonkey | 19 | Blitz Showcase | Many moons ago |
| Cshop 3 users | Swampdonkey | 19 | Blitz Showcase | Many moons ago |
| Poser and BVH in Blitz3d | Swampdonkey | 27 | Blitz Showcase | Many moons ago |
| Adele - animated high pol female model | jhocking | 20 | Blitz Showcase | Many moons ago |
| Poser and BVH in Blitz3d | Swampdonkey | 27 | Blitz Showcase | Many moons ago |
| Poser and BVH in Blitz3d | Swampdonkey | 27 | Blitz Showcase | Many moons ago |
| Poser and BVH in Blitz3d | Swampdonkey | 27 | Blitz Showcase | Many moons ago |
| Poser and BVH in Blitz3d | Swampdonkey | 27 | Blitz Showcase | Many moons ago |
| 2D Motion capture | Nebula | 11 | Content Creation Tools | Many moons ago |
| Split a mesh with an arbitrary plane! (Example) | Leadwerks | 10 | Blitz3D Programming | Many moons ago |
| Split a mesh with an arbitrary plane! (Example) | Leadwerks | 10 | Blitz3D Programming | Many moons ago |
| How does blitz3d handle 196x128 textures? | Game Producer | 6 | Blitz3D Programming | Many moons ago |
| Assigning verts | Swampdonkey | 12 | Blitz3D Programming | Many moons ago |
| Assigning verts | Swampdonkey | 12 | Blitz3D Programming | Many moons ago |
| Assigning verts | Swampdonkey | 12 | Blitz3D Programming | Many moons ago |
| Assigning verts | Swampdonkey | 12 | Blitz3D Programming | Many moons ago |
| Assigning verts | Swampdonkey | 12 | Blitz3D Programming | Many moons ago |
| Assigning verts | Swampdonkey | 12 | Blitz3D Programming | Many moons ago |