All Posts by verfum
ForumsPage: 1 2 3 4 5 6 7 8 9 10
| Topic | Author | Posts | Forum | Posted |
|---|---|---|---|---|
| Object Comparing | verfum | 34 | BlitzMax Programming | Many moons ago |
| Object Comparing | verfum | 34 | BlitzMax Programming | Many moons ago |
| Object Comparing | verfum | 34 | BlitzMax Programming | Many moons ago |
| Object Comparing | verfum | 34 | BlitzMax Programming | Many moons ago |
| Object Comparing | verfum | 34 | BlitzMax Programming | Many moons ago |
| Guitar hero project problems | verfum | 4 | BlitzMax Beginners Area | Many moons ago |
| Guitar hero project problems | verfum | 4 | BlitzMax Beginners Area | Many moons ago |
| Using a PS2 guitar | verfum | 7 | BlitzMax Beginners Area | Many moons ago |
| Using a PS2 guitar | verfum | 7 | BlitzMax Beginners Area | Many moons ago |
| Using a PS2 guitar | verfum | 7 | BlitzMax Beginners Area | Many moons ago |
| planet orbit alg | verfum | 4 | Blitz3D Programming | Many moons ago |
| planet orbit alg | verfum | 4 | Blitz3D Programming | Many moons ago |
| Diablo Inventory, so far, with bug :( | verfum | 2 | BlitzMax Programming | Many moons ago |
| Dump to AVI | verfum | 2 | BlitzMax Programming | Many moons ago |
| 2D collisions, passing through | verfum | 18 | BlitzMax Programming | Many moons ago |
| PhysLite accelerate-deAccelerate | verfum | 2 | BlitzMax Programming | Many moons ago |
| C++ equivellant to if <> Self | verfum | 6 | BlitzMax Programming | Many moons ago |
| C++ equivellant to if <> Self | verfum | 6 | BlitzMax Programming | Many moons ago |
| 2D Collision | verfum | 1 | Blitz3D SDK Programming | Many moons ago |
| C++ equivellant to if <> Self | verfum | 6 | BlitzMax Programming | Many moons ago |
| Having problems with collisions | verfum | 5 | BlitzMax Programming | Many moons ago |
| Having problems with collisions | verfum | 5 | BlitzMax Programming | Many moons ago |
| Having problems with collisions | verfum | 5 | BlitzMax Programming | Many moons ago |
| Chipmunk 2D Physics Module | Brucey | 74 | Brucey's Modules | Many moons ago |
| Having problems with collisions | verfum | 5 | BlitzMax Programming | Many moons ago |