All Posts by Dreamora
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| Topic | Author | Posts | Forum | Posted |
|---|---|---|---|---|
| slicing arrays | zawran | 11 | BlitzMax Beginners Area | Many moons ago |
| Help with TImage and TPixmap | Storm8191 | 5 | BlitzMax Beginners Area | Many moons ago |
| Releasing LoadImage memory under MAX 1.14 | Sin of Nature | 11 | BlitzMax Beginners Area | Many moons ago |
| Max Documentation | Makepool | 20 | BlitzMax Beginners Area | Many moons ago |
| how will Managed DirectX will affect Blitzmax? | matthews_30 | 6 | BlitzMax Beginners Area | Many moons ago |
| Maskblend Vs Alphablend | tonyg | 10 | BlitzMax Beginners Area | Many moons ago |
| Update a timer while wait_event is waiting? | Chroma | 7 | BlitzMax Beginners Area | Many moons ago |
| Collision system! | Regular K | 10 | BlitzMax Beginners Area | Many moons ago |
| BUG / issue / problem with video memory in bmax | Rob Cummings | 10 | BlitzMax Programming | Many moons ago |
| ArrayBounds | Ant | 3 | BlitzMax Beginners Area | Many moons ago |
| BUG / issue / problem with video memory in bmax | Rob Cummings | 10 | BlitzMax Programming | Many moons ago |
| types and making modules | zawran | 3 | BlitzMax Beginners Area | Many moons ago |
| Undefined Reference to Direct3DCreate9@4 | Leiden | 6 | BlitzMax Programming | Many moons ago |
| Check floats/doubles? floating point precision | Tibit | 6 | BlitzMax Programming | Many moons ago |
| Help! Blitzmax function as C callback... | bregors | 7 | BlitzMax Programming | Many moons ago |
| OOP Question | RJJ | 7 | BlitzMax Programming | Many moons ago |
| OOP Question | RJJ | 7 | BlitzMax Programming | Many moons ago |
| Pass Operators to Constructors | Leiden | 15 | BlitzMax Programming | Many moons ago |
| How to create New array of function pointers? | ImaginaryHuman | 5 | BlitzMax Programming | Many moons ago |
| OpenGL v DirectX | Diablo | 35 | BlitzMax Programming | Many moons ago |
| Events / Hooks and Stuff | Eric | 35 | BlitzMax Beginners Area | Many moons ago |
| Adding/Subtracting Types | Leiden | 4 | BlitzMax Programming | Many moons ago |
| OpenGL v DirectX | Diablo | 35 | BlitzMax Programming | Many moons ago |
| MDI??? | FBEpyon | 24 | BlitzMax Programming | Many moons ago |
| Why does global initializers need to be constant? | Tibit | 24 | BlitzMax Programming | Many moons ago |