| Anyone have a World to Screen func -clipping? | Tom | 3 | Blitz3D Programming | Many moons ago |
| Freeing a copied entity | big10p | 8 | Blitz3D Programming | Many moons ago |
| quick poll - precalc sin & cos or perform every frame ? (locked) | Dax Trajero | 114 | BlitzPlus Programming | Many moons ago |
| MeshHandel | Murphy | 8 | Blitz3D Programming | Many moons ago |
| Countvertices and Counttriangles don't work? | mrtricks | 8 | Blitz3D Programming | Many moons ago |
| Light intensity > 1? | napole0n | 17 | Blitz3D Beginners Area | Many moons ago |
| CopyRect: Is it really this slow? | Glenny-boy | 20 | Blitz3D Programming | Many moons ago |
| determine line intersecting with rect? | mrtricks | 3 | Blitz3D Programming | Many moons ago |
| RectsOverlap problem | crash_master25 | 7 | Blitz3D Beginners Area | Many moons ago |
| Everything is transparent to loaded sprites | Curtastic | 5 | Blitz3D Programming | Many moons ago |
| Everything is transparent to loaded sprites | Curtastic | 5 | Blitz3D Programming | Many moons ago |
| Y.A.L. shadow problems. | RexRhino | 6 | Blitz3D Programming | Many moons ago |
| I have solved the dark edges in lightmaps problem! | sswift | 14 | Blitz3D Programming | Many moons ago |
| a better aligntovector? | (tu) sinu | 13 | Blitz3D Programming | Many moons ago |
| DeltaPitch problem | Ken Lynch | 5 | Blitz3D Programming | Many moons ago |
| Decal on texture | abacadabad | 7 | Blitz3D Programming | Many moons ago |
| Whats going on here ? | PaulJG | 5 | Blitz3D Programming | Many moons ago |
| Fast checking if a line segment is going through a triangle? | Bot Builder | 6 | Blitz3D Programming | Many moons ago |
| tformimage help? | Binary_Moon | 11 | BlitzPlus Programming | Many moons ago |
| Multiple cameras | Graythe | 9 | Blitz3D Programming | Many moons ago |
| Multiple Thrust points | prefim | 8 | Blitz3D Programming | Many moons ago |
| Surface Benchmarking | Jeremy Alessi | 20 | Blitz3D Programming | Many moons ago |
| Collisions not working | Malice | 17 | Blitz3D Programming | Many moons ago |
| particles | Ross C | 5 | Blitz3D Programming | Many moons ago |
| Textures not visible | Malice | 4 | Blitz3D Programming | Many moons ago |