| Why aren't these dynamic shadows UV-mapping right? | Leadwerks | 56 | Blitz3D Programming | Many moons ago |
| Fast rigid bodies | Leadwerks | 20 | Blitz3D Programming | Many moons ago |
| Why aren't these dynamic shadows UV-mapping right? | Leadwerks | 56 | Blitz3D Programming | Many moons ago |
| The End-all Be-all Physics Engine | Leadwerks | 184 | Blitz Showcase | Many moons ago |
| skybox cracks | Ruz | 15 | Blitz3D Programming | Many moons ago |
| THE-END-ALL-EXISTENCE-BE-ALL-GREATER-THAN-GOD-PHYSICS-ENGINE | Bouncer | 34 | Blitz Showcase | Many moons ago |
| The End-all Be-all Physics Engine | Leadwerks | 184 | Blitz Showcase | Many moons ago |
| THE-END-ALL-EXISTENCE-BE-ALL-GREATER-THAN-GOD-PHYSICS-ENGINE | Bouncer | 34 | Blitz Showcase | Many moons ago |
| THE-END-ALL-EXISTENCE-BE-ALL-GREATER-THAN-GOD-PHYSICS-ENGINE | Bouncer | 34 | Blitz Showcase | Many moons ago |
| Request for a "windy flag" | Neochrome | 5 | Blitz3D Programming | Many moons ago |
| skybox cracks | Ruz | 15 | Blitz3D Programming | Many moons ago |
| skybox cracks | Ruz | 15 | Blitz3D Programming | Many moons ago |
| The End-all Be-all Physics Engine | Leadwerks | 184 | Blitz Showcase | Many moons ago |
| How do hardware lights work? | sswift | 36 | Blitz3D Programming | Many moons ago |
| Y.A.L. shadow problems. | RexRhino | 6 | Blitz3D Programming | Many moons ago |
| How do hardware lights work? | sswift | 36 | Blitz3D Programming | Many moons ago |
| How do hardware lights work? | sswift | 36 | Blitz3D Programming | Many moons ago |
| How do hardware lights work? | sswift | 36 | Blitz3D Programming | Many moons ago |
| FAO: sswift, shadow idea | Tom | 9 | Blitz3D Programming | Many moons ago |
| How do hardware lights work? | sswift | 36 | Blitz3D Programming | Many moons ago |
| FAO: sswift, shadow idea | Tom | 9 | Blitz3D Programming | Many moons ago |
| FAO: sswift, shadow idea | Tom | 9 | Blitz3D Programming | Many moons ago |
| Non-blurry transparent text? | Leadwerks | 9 | Blitz3D Programming | Many moons ago |
| FAO: sswift, shadow idea | Tom | 9 | Blitz3D Programming | Many moons ago |
| How do hardware lights work? | sswift | 36 | Blitz3D Programming | Many moons ago |