All Posts by fall_x
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| Topic | Author | Posts | Forum | Posted |
|---|---|---|---|---|
| Terrains - non-walkable areas (slopes) | fall_x | 18 | Blitz3D Programming | Many moons ago |
| Terrains - non-walkable areas (slopes) | fall_x | 18 | Blitz3D Programming | Many moons ago |
| Terrains... grrr... | CP510 | 19 | Blitz3D Programming | Many moons ago |
| Terrains - non-walkable areas (slopes) | fall_x | 18 | Blitz3D Programming | Many moons ago |
| See an object trough the terrain? | fall_x | 3 | Blitz3D Programming | Many moons ago |
| Transparant textures? (png) | fall_x | 5 | Blitz3D Programming | Many moons ago |
| Transparant textures? (png) | fall_x | 5 | Blitz3D Programming | Many moons ago |
| Terrains... grrr... | CP510 | 19 | Blitz3D Programming | Many moons ago |
| Blitz units - how big should everything be? | fall_x | 30 | Blitz3D Programming | Many moons ago |
| Blitz units - how big should everything be? | fall_x | 30 | Blitz3D Programming | Many moons ago |
| Pause an animation? | fall_x | 6 | Blitz3D Programming | Many moons ago |
| Blitz units - how big should everything be? | fall_x | 30 | Blitz3D Programming | Many moons ago |
| Pause an animation? | fall_x | 6 | Blitz3D Programming | Many moons ago |