All Posts by Stevie G
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| Topic | Author | Posts | Forum | Posted |
|---|---|---|---|---|
| Program runs fine in Debug mode but not without? | Stevie G | 13 | Blitz3D Beginners Area | Many moons ago |
| VIRUS REMAKE WOP | Stevie G | 20 | Blitz Showcase | Many moons ago |
| VIRUS REMAKE WOP | Stevie G | 20 | Blitz Showcase | Many moons ago |
| Program runs fine in Debug mode but not without? | Stevie G | 13 | Blitz3D Beginners Area | Many moons ago |
| Program runs fine in Debug mode but not without? | Stevie G | 13 | Blitz3D Beginners Area | Many moons ago |
| VIRUS REMAKE WOP | Stevie G | 20 | Blitz Showcase | Many moons ago |
| Some Questions | JBR | 7 | Blitz3D Programming | Many moons ago |
| positionentity | RifRaf | 5 | Blitz3D Beginners Area | Many moons ago |
| Track editor help required | CyberHeater | 5 | Blitz3D Programming | Many moons ago |
| Track editor help required | CyberHeater | 5 | Blitz3D Programming | Many moons ago |
| Type Help! | Jono | 13 | Blitz3D Beginners Area | Many moons ago |
| Terrain Sizes bigger than 512x512... Are they absolutly necessary? | jackzip8 | 18 | Blitz3D Programming | Many moons ago |
| Multiple TYPE's ? | Rhyolite | 6 | Blitz3D Beginners Area | Many moons ago |
| ScreenShots | patisawesome | 28 | Blitz3D Beginners Area | Many moons ago |
| Evaluating a String?? | Stevie G | 3 | Blitz3D Beginners Area | Many moons ago |
| dim array#(13,4) | Ross C | 10 | Blitz3D Programming | Many moons ago |
| TFORM help | Stevie G | 5 | Blitz3D Programming | Many moons ago |
| TFORM help | Stevie G | 5 | Blitz3D Programming | Many moons ago |
| TFORM help | Stevie G | 5 | Blitz3D Programming | Many moons ago |
| ripple effect | Ross C | 8 | Blitz3D Programming | Many moons ago |
| Blitz 3D Camera angle | Martin Eden | 4 | Blitz3D Programming | Many moons ago |
| Calculating normal of a quad | Stevie G | 6 | Blitz3D Programming | Many moons ago |
| Calculating normal of a quad | Stevie G | 6 | Blitz3D Programming | Many moons ago |
| Calculating normal of a quad | Stevie G | 6 | Blitz3D Programming | Many moons ago |
| Rotating a point around (0,0) | Ross C | 5 | Blitz3D Programming | Many moons ago |