Is it possible to change window styles at runtime using MaxGUI? For example, lets say that I create a bordered window. Half way through my game I want to change to a borderless window. Is this possible without shutting and reopening my window?
Thanks for any help,
Jason.
I don't think the OS supports that (any of them?)... Usually you need to close and re-open.
The other way would be to draw your own window decoration...
You could use the Windows API SetWindowLong and UpdateWindow to change the styles without having to close and reopen the winodw. Not sure what a cross platform solution would be.
Tony.
So if I have a user half way through their game and they want to switch to a full screen mode how would I tackle this so that the player can carry on from the same point in the game? By shutting the window and reopening a new mode everything will be reset wont it?
Jason.