B3D-Horde3D wrapper test shots

Miscellaneous Forums/Graphics Showcase/B3D-Horde3D wrapper test shots

..hi folks...here are some test shots of my racing track (real one, Sepang F1 circuit, Malaysia), but this time rendered entirely with my unfinished Horde3D wrapper. All shadows are real time..still have some bugs but im working on it slowly..






Looking good buddy!

The pictures are irrelevant. What exactly is this B3D-Horde3D wrapper?

I rather suggest you hand it over - this minute.

Looking very nice....Keep it up :)

Looks very nice Naughty Alien, are you hoping to sell the wrapper? Its would be an great plugin :)

Looks beautifull, but what the h... is a Horde3D wrapper??

Hmm...i suggest just to google "Horde3D"...Horde3D is a open source 3D-engine. Take a look at http://www.horde3d.org/ to see
Looks like Naughty Alien is writing a wrapper for the Horde3D engine for B3D or BMax...

The screens are looking really nice although the textures seem not to have mip-maps at higher distances...

Awesome. I've never heard of the Horde3D engine until now.

Looking good what FPS do you get

uh, another possibly good addon for b3d. nice one!

I've tried the Horde3d engine, but just can't get the ColladaConv application to work so I can't load any models.

Apparently the collada files from Max and Maya work fine with ColladaConv, but i don't have either of those apps.

The pics look very good though so I'd love to see Horde3d working with B3D.

There's something 'grainy' about the road/hills/sand areas and it's not just the texture, what is causing that?

There's something 'grainy' about the road/hills/sand areas and it's not just the texture, what is causing that?



Non-existant mipmapping