A Tutorial for creating a exe for....
Miscellaneous Forums/General Discussion/A Tutorial for creating a exe for....
Just wondering if anyone on the forums would benefit from an online tutorial which would let you know how to:
1. Programatically select an image to.....
2. Apply the selected image to a specific side of a cuboid
3. display the cuboid with the applied (selected image(s))
4. Instructions detailng how to construct installation script code to handle the above within a free application (Innosetup), with a view to creating an executable.
The language is B3D.
Sounds good, go for it.
I'm not quite following this. I sort of understand it, but don't fully understand.
Parts 1 - 3 are easy.
I'm not sure what is meant in part 4. Installation script?
@DIJ, thanks for the vote.
@PUKI, you might think 1 - 3 are easy, however it took me a while to get a handle on it. I'd to use UU3D to create my child entites for manipulation - puki, can I bounce my tutorials of you for an easier way to skin the cat ?
Part 4 is the bit that allows you to create an executable from all of the above bits that allows you to create a little downloadable program that allows the masses to install the directory structure you have used on your own computer on their computer to run your program, gives the option for desktop shortcuts and blah....
Mmm, I'm still not clear on what this thing does.
I think you should soldier on with the tutorial.
How long will it take you to finish it?
couple of weeks probably, quality not quantity..... Well thats the idea!
A couple of weeks????
Another asteroid may smash into us by then.
Why can't you do it within a couple of days?
Little and often is the best way to ensure fatigue doesn't set in, I've started the installation script....
Little and often is the best way to ensure fatigue doesn't set in
exactly my style of programming
Just wondering if anyone on the forums would benefit from an online tutorial which would let you know how to
...
I'm not sure what kind of interest there is in simply applying images to cubes and letting people install that on others' machines?
DIJ & Puki sugest yes... so i will (;-), I think the application of specific images to specific sides of a cuboid (i.e. let top side=image1, left left side= image2) may be simplistic to some on these forums, however I'd a little bother doing this simple step myself. Did resolve it though, see here:
http://www.blitzbasic.com/Community/posts.php?topic=83190#941496In order to achieve the above I'd to create a cuboid in Ultimate Unwrap 3D assigning child entities to each side of the shape before using it in B3D.
As far as building an installable application (i.e. a setup.exe) which would contain the images, 3dmeshes and stuff - I'm sure most people could learn themselves using a tutorial assocaited with Innosetup - I just though it wouldn't hurt to expose people to one of the useful tools I've found to do the job.
I suggested yes out of curiosity of what it is.
Personally, I'd create the cube in code and manually texture it.
I get the impression its a turotial on how to deploy your applications via InnoSetup.
Though, not sure about the rest mind, as a plain old image drawn in a graphics window should suffice as the basis of the 'to be installed' app... Otherwise, what actually is the tutorial about... 3D practices or InnoSetup?
Dabz
Well, it was going to be an example of how to deploy apps via InnoSetup whilst at the same juncture demonstrating how simple it 'can be' to paste different images to specific sides of a cuboid.
Yeah, just using a plain 2d image would suffice for an example of how to produce an installable app with Blitz products. I just thought a cube with whatever image an end user would like to apply to it might be whilst not vastly, but a little more stimulating. It is easy to apply a singular image to a whole cube, but applying different ones to different sides requires a little more application. Once you grasp that concept more complex stuff is possible.
So, suppose the tutorial would be a mixture of Innosetup and a (albeit simple) Blitz 3D app. I suppose it would be just as apt to do a small Innosetup tutorial with BLitz Basic, or even Blitz Max - but I prefer Blitz 3D. Played Ludo instead of doing the tutorial anyways.
Ahhh, so I was on the button! Go me!!! ;)
Why dont you do two tutorials, at least then the readers attention will be based on one specific topic at a time, which means theres a better chance it'll sink in faster.
Get them wrote up and them bang them into the Blitz3D tutorials section.. Jobs a good'un! :)
Dabz
Cheers Dabz, the working week is looming so will make some progress next weekend.