Hi all,
I haven't looked at the code yet but is there the possibility to make the SpriteCandy and ParticleCandy run on miniB3D? As the commands are the same it should be possible to port this stuff with manageable effort? Has anyone tried it yet or are there similar solutions which are useable?
Thanks and best regards - Xaron
I haven't looked at the code yet but is there the possibility to make the SpriteCandy and ParticleCandy run on miniB3D? As the commands are the same it should be possible to port this stuff with manageable effort? Has anyone tried it yet or are there similar solutions which are useable?
Thanks and best regards - Xaron