Hi everyone,
I am considering a game idea that will involve millions of individual objects in a 3d space, all of which will be very simple, probably cubes.
I want to program this in blitzmax. Graphically it will be very simple. So I am wondering which 3d engine would you recommend? As I have very little idea about any of them.
Would it actually be easier / more efficient for me to make my own pseudo 3d engine in 2d, replacing cubes with sprites?
Ta!
I am considering a game idea that will involve millions of individual objects in a 3d space, all of which will be very simple, probably cubes.
I want to program this in blitzmax. Graphically it will be very simple. So I am wondering which 3d engine would you recommend? As I have very little idea about any of them.
Would it actually be easier / more efficient for me to make my own pseudo 3d engine in 2d, replacing cubes with sprites?
Ta!