if i load a ship model and parent it to a cube,
then if i create a sprite (as a bullet) and try to parent it to the model or position it relative to the model it gets messed up
as in all bullet sprites movement behave strangely, they all facce the same direction no martter what direction the ship[ is facing.
this doesnt happen when the ship is not parented to a cube
then if i create a sprite (as a bullet) and try to parent it to the model or position it relative to the model it gets messed up
as in all bullet sprites movement behave strangely, they all facce the same direction no martter what direction the ship[ is facing.
this doesnt happen when the ship is not parented to a cube