Hi,
After much rewrite, I finally finish up my sequence-based effect system. It allows generation of effect on-the-fly in any b3d games. I just finished up an experimental build of the editor and here is the results:

This effect is created less than 5 mins and feature very basic mesh and texture. This tool will be a suite of tools that will be compile into my next game engine. So, one tool at a time.
I am hoping to make a beta version soon for people to test out and possibly get some feedback. =]
After much rewrite, I finally finish up my sequence-based effect system. It allows generation of effect on-the-fly in any b3d games. I just finished up an experimental build of the editor and here is the results:

This effect is created less than 5 mins and feature very basic mesh and texture. This tool will be a suite of tools that will be compile into my next game engine. So, one tool at a time.
I am hoping to make a beta version soon for people to test out and possibly get some feedback. =]

