No key or mouse events are emitted in my MaxGUI application, though I hit keys. How can I receive them?
I'm using a hook function to EmitEventHook and calling WaitSystem in my main loop. A DebugLog event.ToString() shows lots of gadget related events, but nothing for keys or mouse.
I'm using a hook function to EmitEventHook and calling WaitSystem in my main loop. A DebugLog event.ToString() shows lots of gadget related events, but nothing for keys or mouse.