I finally finished playing The Witcher for the first time through. I was REALLY impressed by the story. Easily beat a really good movie for literary value, with all the little allusions, uncertainty and moral dillemmas. I love how no matter what I did, it always seemed to screw something up and whether I minded or not depended entirely on how attached to that thing I had become. This is one of the few games I've played where it being interactive helps drive the mood behind the narrative, because the feeling of "I could have changed that" persists throughout the story and loops back all over the place, whereas with a movie it's obvious that everything is set in stone.
The end had me glued to my seat. Which is a bit of a problem, truth be told, because a game doesn't have that set schedule like a movie does... it can go quite a few hours longer than expected.
Hard to talk about this game without giving spoilers, though, since nothing is written in stone. If I tell someone that I killed a character and it made me sad, I could be destroying that person's version of events! Suffice it to say, the ending made me sad and beat Star Wars for potential (though uncertain) epic twistiness. I loved the "--but that sword is for monsters!!" ... 'You are a monster' *Crrrrrunch* moment. Awesome stuff. I foresaw it and was prepared to do it myself, but it was still a nice touch.
I don't think I'll be able to play another RPG for a while after this one. It really just blows all that role-playing-less dungeon grinding garble into oblivion. (Hah, Oblivion. Get it?).
I have a growing temptation to make my dad play this game, but the whole womanizing portion makes me somewhat uncomfortable to the idea.
...I'm sure many here have played the game, so what did you all think of it?
The end had me glued to my seat. Which is a bit of a problem, truth be told, because a game doesn't have that set schedule like a movie does... it can go quite a few hours longer than expected.
Hard to talk about this game without giving spoilers, though, since nothing is written in stone. If I tell someone that I killed a character and it made me sad, I could be destroying that person's version of events! Suffice it to say, the ending made me sad and beat Star Wars for potential (though uncertain) epic twistiness. I loved the "--but that sword is for monsters!!" ... 'You are a monster' *Crrrrrunch* moment. Awesome stuff. I foresaw it and was prepared to do it myself, but it was still a nice touch.
I don't think I'll be able to play another RPG for a while after this one. It really just blows all that role-playing-less dungeon grinding garble into oblivion. (Hah, Oblivion. Get it?).
I have a growing temptation to make my dad play this game, but the whole womanizing portion makes me somewhat uncomfortable to the idea.
...I'm sure many here have played the game, so what did you all think of it?