Blitz3d SDK released with source code!

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IS this a "Vampire masquerade" style way of hoping the user base will fix the bugs?

If so, why did I bother buying it rather than using MiniB3d?

Does it mean that we can now, not expect any of the BUG reports to get officail repairs? Some of which were reported within the first weeks of the sdks release.

TO be honest, this coupled with the "open source" of Max3d, lead me to think that either BRL is going down the pan, or Mark has in some way been precluded from continued work on Bmax.

Just to be clear, Im not going to kick up a big fuss if official support has gone from B3D SDK, I'll just bite the bullet and move to another one.

or Mark has in some way been precluded from continued work on Bmax.
He stated he wants to start making games again..

Wow, impressive!

I was inspired to release the source to b3dsdk because several people wanted some fairly unsual changes made for 'one off' projects and I wasn't prepared to make those changes myself.

However, I didn't see why they shouldn't be able to make the changes themselves, so I thought it'd be nice to let them.

S*#t, did I come across as really heavy?

Oh well, maybe I did. Thanks for the heads up.

Just to be clear, Im not in a bad mood either way. Its not my Job/wage to program, and Ive had fun with it either way.

SO we expecting "Gloom 2010"

You can't please everyone, Mark ;] Let yourself rest easy knowing that opening source is -always- to the benefit of the community.