Ok I'm not sure if this is the anisotropic filter...
I've heard that the anisotropic filter is composed by a mix of 5 texture created from the main texture.(COLOR, DISPLACEMENT, OCLUSIONS, SPECULARITY, NORMAL) now applying these textures onto an object and it will have that anisotropic filter look that we have seen in the latest games.
I know how to make these texture, but don't know how to apply them.
any ideas how can I mix all these textures giving the look i want.
I've heard that the anisotropic filter is composed by a mix of 5 texture created from the main texture.(COLOR, DISPLACEMENT, OCLUSIONS, SPECULARITY, NORMAL) now applying these textures onto an object and it will have that anisotropic filter look that we have seen in the latest games.
I know how to make these texture, but don't know how to apply them.
any ideas how can I mix all these textures giving the look i want.