I have finally managed to finish my first game RotateZ, which I started programming almost 2 years ago as an exercise project in converting some old Blitz3D code I had lying around to BlitzMax.

It is freeware and very simple to play - being based on the old mobile phone game "Blockster Deluxe", in which you have to rotate tiles to make blocks of 4 or more of the same colour.
I have only been able to test this on XP - if anyone could let me know if it runs on Vista I'd be very grateful.
Download here.
PS: The backdrop images shown in the screenshots are not included in the ZIP file due to their size. However you can use any 4:3 aspect BMP, JPG or PNG images by copying them to the Backdrops directory (created when the game first runs) and selecting them via the Options menu.

It is freeware and very simple to play - being based on the old mobile phone game "Blockster Deluxe", in which you have to rotate tiles to make blocks of 4 or more of the same colour.
I have only been able to test this on XP - if anyone could let me know if it runs on Vista I'd be very grateful.
Download here.
PS: The backdrop images shown in the screenshots are not included in the ZIP file due to their size. However you can use any 4:3 aspect BMP, JPG or PNG images by copying them to the Backdrops directory (created when the game first runs) and selecting them via the Options menu.