Blitz3d SDK released with source code!

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Mark has finally released Blitz3d SDK with source code!

http://www.blitzbasic.com/logs/userlog.php?user=1&log=1043

Those who had purchased the SDK and wanted an access to the source code can be download via SVN.

This is a great deal for all of us who've always wanted this and now you can do many more great things with the B3D engine.

blitzgeek

I really wish there was a trial version of this product to try it before buying it.

A question on that to anyone owning it: Does this include the SDK source code only or the whole blitz3d rendering sources so one could expand the technology itself?

@Dreamora: What do you mean by "SDK source code only"? Did you mean the DLL-wrapper-API code?

I downloaded the source from the SVN (but I haven't got around to try to compile it yet), but all the source is there for the whole DLL including the 3D as far as I saw at a quick glance, so yes, it should be very possible to expand the technology.

I'm not sure about the license but it would be cool if we that are SDK-customers could share improvements in some way, and even better if the improvements could "spill over" back into the Blitz3D codebase.

Things like loading game-resources like models from streams/open files/membanks handles should not be too difficult to add in a short while, but it would be nice if there was a BRL-approved way to post back such improvements for other users on this site.

Does anybody know where Marks worklog has gone as I wouldn't mind having a look at the source?

Or even if you have the SVN address please?

http://blitzbasic.com:81/svn/blitz3dsdk/dev/main/README.TXT

I don't know where the worklog went.

Cheers for that Floyd. Looks like all his worklogs have gone.