I'm currently drawing to backbuffer, then drawing the second image on top, then grabbing it into a pixmap. Works, but I wonder if there's a better way? Plus I've heard tales about GrabPixmap not working on some hardware.
Couple of points to consider:
1. I need to draw the second image onto the first with alpha.
2. I don't need to do it on-the-fly.
3. The code needs to draw several images onto another, with a grabPixmap at the end. Repeat x 108.
Couple of points to consider:
1. I need to draw the second image onto the first with alpha.
2. I don't need to do it on-the-fly.
3. The code needs to draw several images onto another, with a grabPixmap at the end. Repeat x 108.