Whenever I export an animation through 3DS Max (with the timing looking great), the animation always plays a little fast in Blitz3D when I animate the model (even though it has speed as default, 1.0). I know it's related to frame limiting (since max has a definite time between each frame, and in my blitz3D program you are ciclying as fast as you can, with no limitation).
Any way to Sync the animations to the same speed as they were in Max?
What I know (apart from that being a frame update problem), is that I can put the "Frame Rate" in Max's Time Configuration dialogue to whatever I want. But there it is, what do I put in there? (my most logical guess is to put the same value I'm going to use in my frame limiting, whilst inside Blitz3D).
Any way to Sync the animations to the same speed as they were in Max?
What I know (apart from that being a frame update problem), is that I can put the "Frame Rate" in Max's Time Configuration dialogue to whatever I want. But there it is, what do I put in there? (my most logical guess is to put the same value I'm going to use in my frame limiting, whilst inside Blitz3D).

