Hey Guys,
I'm about to make a particle system in C/C++ It will be apart of Blitz's command set. Does anybody know what version of DirectX Blitz3D uses? Because my programming will depend on it. Those who program in C++ with DirectX know what I'm talking about :D
I'm about to make a particle system in C/C++ It will be apart of Blitz's command set. Does anybody know what version of DirectX Blitz3D uses? Because my programming will depend on it. Those who program in C++ with DirectX know what I'm talking about :D