Hi!
First I happily admit the title is a bit childish and radical, but I just wanted to say that I bought myself Blitz3D as a early Christmas present. Don't worry though, I have bought all presents for the rest of the family already :)
I already got licenses for BlitzMax, MaxGUI and Blitz3D.SDK but I bought it mostly because:
1) It got a nice oldskool BASIC feeling to it, when I write it. Sure BlitzMax is OO and reflective and stuff and I can enjoy that too, but so does Java, Python, FreePascal and other languages i play around with. (Clarification: I'm not leaving BlitzMax, but I will play around in Blitz3D too, for fun!)
2) There are lots and lots of examples and code for Blitz3D that I wanted to be able to play around with. (without converting them by hand to Blitz3D-SDK + some language to just make them start.)
So back to the title: I now own all Blitz Research current products except BlitzPlus. So Dr. Phil: Am I addicted to Blitz? :)
First I happily admit the title is a bit childish and radical, but I just wanted to say that I bought myself Blitz3D as a early Christmas present. Don't worry though, I have bought all presents for the rest of the family already :)
I already got licenses for BlitzMax, MaxGUI and Blitz3D.SDK but I bought it mostly because:
1) It got a nice oldskool BASIC feeling to it, when I write it. Sure BlitzMax is OO and reflective and stuff and I can enjoy that too, but so does Java, Python, FreePascal and other languages i play around with. (Clarification: I'm not leaving BlitzMax, but I will play around in Blitz3D too, for fun!)
2) There are lots and lots of examples and code for Blitz3D that I wanted to be able to play around with. (without converting them by hand to Blitz3D-SDK + some language to just make them start.)
So back to the title: I now own all Blitz Research current products except BlitzPlus. So Dr. Phil: Am I addicted to Blitz? :)