
I thought I'd post these quick demonstration videos of the FlowED editor. Flow is quite mature now. We made an object editor that is heavily influenced by some of 3dsmax nice object transform features making it very easy and intuitive to use.
Thought you might like to see it in action.
Heriarchy linking and rotation snaps. Includes instance/cloning, multiple selections.
http://www.youtube.com/watch?v=1aGJaqSKyZI&fmt=18
Scaling is simple but fun
http://www.youtube.com/watch?v=xzrr4wZtn_0&fmt=18
Snap to grid. Includes cloning/instancing and rotation of multiple selections.
http://www.youtube.com/watch?v=awmsY0_U2HU&fmt=18
We decided to stick with the original name for the time being since were too busy working on flow to come up with something new.
http://www.flow3d.org/FlowED.exe where you can download the 10.7mb FlowED beta demo.
Mirrors:
http://code-kitty.com/FlowED.exe
Note:The media included mostly comes from our testing demo game and uses shader model 3. hlsl shader materials (show white in GL). Works fine on my wifes integrated GF6100.
I expect we will use cg material schemes and techniques for the final release.
Not long now till we release the flow beta :).