I am writting on a screen switcher module under MacOS X i have to compile the source
on this way.
gcc -o newscreen main.c -framework ApplicationServices
How can i use it under MacOS X?
The c source look like this:
on this way.
gcc -o newscreen main.c -framework ApplicationServices
How can i use it under MacOS X?
The c source look like this:
/* * main.c * newscreen * * Created by Jeffrey Osterman on 10/30/07. * Copyright 2007 Jeffrey Osterman. All rights reserved. * PROVIDED AS IS AND WITH NO WARRANTIES WHATSOEVER */ #include <ApplicationServices/ApplicationServices.h> void MyDisplaySwitchToMode (CGDirectDisplayID display, CFDictionaryRef mode); int main (int argc, const char * argv[]) { int h; //horizontal resolution int v; //vertical resolution CFDictionaryRef switchMode; //mode to swich to CGDirectDisplayID mainDisplay; //ID of main display if (argc != 5) { printf("Expected 4 inputs, but only received %i\n", argc-1); return 0; } if (!strcmp(argv[1],"-h")) h=strtol(argv[2], NULL, 0); else if (!strcmp(argv[1],"-v")) v=strtol(argv[2], NULL, 0); else { printf("Error! Expected first argument to be -h or -v\n"); return 0; } if (!strcmp(argv[3],"-h")) h=strtol(argv[4], NULL, 0); else if (!strcmp(argv[3],"-v")) v=strtol(argv[4], NULL, 0); else { printf("Error! Expected third argument to be -h or -v"); return 0; } mainDisplay = CGMainDisplayID(); switchMode = CGDisplayBestModeForParameters(mainDisplay, 32, h, v, NULL); MyDisplaySwitchToMode (mainDisplay, switchMode); return 0; } void MyDisplaySwitchToMode (CGDirectDisplayID display, CFDictionaryRef mode) { CGDisplayConfigRef config; // 1 CGBeginDisplayConfiguration (&config); // 2 CGConfigureDisplayMode (config, display, mode); // 3 CGCompleteDisplayConfiguration (config, kCGConfigureForSession ); // 5 }