for...next for bullets
Blitz3D Forums/Blitz3D Tutorials/for...next for bullets If you want 16 bullets and you're using a Dim variable...
Dim Bullet(15)
;or
Global Bullet[15]
the number starts at 0 and goes to 15 which means there's 16 all together. Does that help at all?
Edit:
Btw you forgot an End Select
Dim Bullet(15)
;or
Global Bullet[15]
the number starts at 0 and goes to 15 which means there's 16 all together. Does that help at all?
Edit:
Btw you forgot an End Select
select whichweapon5 case 1 maxbullets%=(something) case 2 maxbullets%=(something) etc. default maxbullets%=16 end select
no GIA_Green_Fire_, what i mean is,
i have lets say, 3 weapons (a pistol, with 16 bullets; a shotgun, with 8 bullets; and a sub machine gun, with 30 bullets) with the pistol it works fine, but when i choose another weapon i can only fire 16 bullets and then it says:
That's what i mean
i have lets say, 3 weapons (a pistol, with 16 bullets; a shotgun, with 8 bullets; and a sub machine gun, with 30 bullets) with the pistol it works fine, but when i choose another weapon i can only fire 16 bullets and then it says:
"Array index out of bounds"
That's what i mean
Array index out of bounds... Are you sure you are accessing them correctly.
When you create an array for instance "Dim Bullet(16)", you will actually have 16 (0 - 15) elements in the array.
The bounds of the array will be as follows...
Bullet(0)
Bullet(1)
Bullet(2)
Bullet(3)
Bullet(4)
Bullet(5)
Bullet(6)
Bullet(7)
Bullet(8)
Bullet(9)
Bullet(10)
Bullet(11)
Bullet(12)
Bullet(13)
Bullet(14)
Bullet(15)
If you tried to access "Bullet(16)", you wil get the message "Array index out of bounds"
I hope that helps.
When you create an array for instance "Dim Bullet(16)", you will actually have 16 (0 - 15) elements in the array.
The bounds of the array will be as follows...
Bullet(0)
Bullet(1)
Bullet(2)
Bullet(3)
Bullet(4)
Bullet(5)
Bullet(6)
Bullet(7)
Bullet(8)
Bullet(9)
Bullet(10)
Bullet(11)
Bullet(12)
Bullet(13)
Bullet(14)
Bullet(15)
If you tried to access "Bullet(16)", you wil get the message "Array index out of bounds"
I hope that helps.
Wrong - in blitz dim myarray(10) gives you access to 11 elements 0-10. Types are much better suited to bullet/projectile than arrays (my own preference anyway).
Matty... I stand corrected. ;)
Dim myarray(10)
For i = 0 To 10
myarray(i) = i
Next
For i = 0 To 10
Print myarray(i)
Next
WaitKey()
End
Dim myarray(10)
For i = 0 To 10
myarray(i) = i
Next
For i = 0 To 10
Print myarray(i)
Next
WaitKey()
End