Hi all,
Is it possible to know programatically if we are compiled for release or debug?
I know I can set a const or global 'debug=true' but just wondered if there was an ifdef equiv in B3D for the build type.
Cheers,
LW.
Is it possible to know programatically if we are compiled for release or debug?
I know I can set a const or global 'debug=true' but just wondered if there was an ifdef equiv in B3D for the build type.
Cheers,
LW.