Well I'm at the end of my rope here. I'm trying to texture a mesh in 3D Studio Max, and I can't ever get it to map correctly. I've googled, tried following the various tutorials I've been able to find, but no luck. I really don't know what to do because I need to texture my models but I can't get the textures to line up correctly on the model at all.
I've tried the Mesh Select, UV Mapping, and UV Mapping Unwrapper, and can't get anything to line up.
Anybody have a clue where I can start with this? Some really good tutorial site for 3dsmax that I overlooked somehow? Because as it stands now, I'm completely perplexed.
I've tried the Mesh Select, UV Mapping, and UV Mapping Unwrapper, and can't get anything to line up.
Anybody have a clue where I can start with this? Some really good tutorial site for 3dsmax that I overlooked somehow? Because as it stands now, I'm completely perplexed.