Hi,
Some native functions in Blitz3D have a variable parameter list where the last x parameters can be left out when calling the function (ie Graphics3D, Rand, Flip, ...)
Is this only possible for system functions or can I do something similar with my own functions (it would really be handy if I could) ?
DeCato
Some native functions in Blitz3D have a variable parameter list where the last x parameters can be left out when calling the function (ie Graphics3D, Rand, Flip, ...)
Is this only possible for system functions or can I do something similar with my own functions (it would really be handy if I could) ?
DeCato