Hey Guys,
I'm using Anim8or for 3d animation, and I exported the models in the figure,object,sequence, and scene mode. I tried each one with b3d. I loaded them using the LoadAnimMesh function. The models and sort loaded fine, but when I call the Animate function and pass the handle to the animated mesh, it says "Entity has no animation" or something like that error message. Here is what I wrote..
I'm using Anim8or for 3d animation, and I exported the models in the figure,object,sequence, and scene mode. I tried each one with b3d. I loaded them using the LoadAnimMesh function. The models and sort loaded fine, but when I call the Animate function and pass the handle to the animated mesh, it says "Entity has no animation" or something like that error message. Here is what I wrote..
... ;PRE-LOADS; ... Global mesh = LoadAnimMesh("\The Juggernaughts\Models\Characters\c1.3ds") PositionEntity mesh,EntityX(player_pivot),EntityY(player_pivot),EntityZ(player_pivot) Animate mesh ...