I'm having a lot of flickering when using MiniB3D and my own maps.
Here's an example:

And it's not because the grass field is close to the floor, as you can see here:

So why am I getting all this flickering?, I've tested it with others and they have the exact same flickering.
EDIT: Well that's just great... I finally figured out what was causing it! :P
Turns out it was my camera range!
CameraRange(Camera, 0.01, 100000) changed to CameraRange(Camera, 1, 100000)
Here's an example:

And it's not because the grass field is close to the floor, as you can see here:

So why am I getting all this flickering?, I've tested it with others and they have the exact same flickering.
EDIT: Well that's just great... I finally figured out what was causing it! :P
Turns out it was my camera range!
CameraRange(Camera, 0.01, 100000) changed to CameraRange(Camera, 1, 100000)