Hello Scooby Gang! I need some help investigating the machievillain world of texture blending!
I've got this planet, and this sun, and they're both happy with each other, the planet is comprised of a texture layer for the surface, and 2 additional texture layers applied using blend mode 3, the 'ghosting' effect.
The problem is that on the dark side of my planet the clouds are still being drawn in full brightness, to some extent I can turn a blind eye and pretend it's the atsmosphere trapping in light - I was almost willing to let it slide, until I coded solar eclipses in from other planetary objects using negative light.
So now i'm stuck, and I dont quite know what to do to hide my clouds on the dark side of the planet.
Has anyone else achieved a cloud effect they are happy with?

I'd be grateful for any suggestions of things to try, so that the people of planet Zorgion can live under my regime of darkness and persecution.
Thanks :).
I've got this planet, and this sun, and they're both happy with each other, the planet is comprised of a texture layer for the surface, and 2 additional texture layers applied using blend mode 3, the 'ghosting' effect.
The problem is that on the dark side of my planet the clouds are still being drawn in full brightness, to some extent I can turn a blind eye and pretend it's the atsmosphere trapping in light - I was almost willing to let it slide, until I coded solar eclipses in from other planetary objects using negative light.
So now i'm stuck, and I dont quite know what to do to hide my clouds on the dark side of the planet.
Has anyone else achieved a cloud effect they are happy with?

I'd be grateful for any suggestions of things to try, so that the people of planet Zorgion can live under my regime of darkness and persecution.
Thanks :).