Hello, I just got into blitz3d and I have a .3ds file. It loads just fine, and does the animation loop only once, even though I have it set to loop. So I'm a bit confused as to what is going on here. Here is my code:
Edit: Obviously this is just very basic code loading and positioning a 3D mesh and running the animation sequence in a loop. That's about all I'm trying to accomplish with this code sample.
Graphics3D 800, 600 SetBuffer BackBuffer() camera = CreateCamera() CameraViewport camera, 0, 0, 800, 600 light = CreateLight() man = LoadAnimMesh("walking_man.3DS") PositionEntity man, 0, 0, 400 RotateEntity man, 20, 0, 0 Animate man, 1, 0.1, 0, 10 While Not KeyHit(1) UpdateWorld RenderWorld Flip Wend End
Edit: Obviously this is just very basic code loading and positioning a 3D mesh and running the animation sequence in a loop. That's about all I'm trying to accomplish with this code sample.