how do I make the camera rotate on the regular Y axis and not it's own Y axis? If you could show me some code that would be helpful, thanks!
Camera rotate on y-axis
Blitz3D Forums/Blitz3D Beginners Area/Camera rotate on y-axis RotateEntity Camera,0,1,0,1
AH HA! THANKS SO MUCH!
and...use
EntityPitch(camera)
EntityRoll(camera)
EntityYaw(camera)
these return the camera's pitch / roll / yaw values, respectively.
EntityPitch(camera)
EntityRoll(camera)
EntityYaw(camera)
these return the camera's pitch / roll / yaw values, respectively.