A brief search on drawpoly turned up
http://www.blitzmax.com/codearcs/codearcs.php?code=2259
which works quite well, with the exception of the noted crash it can cause with intersection edges. Is there a better method out there? Speed is not a huge issue for me, but stability and the ability of the method to handle different shapes is. Thoughts, suggestions, places to look?
http://www.blitzmax.com/codearcs/codearcs.php?code=2259
which works quite well, with the exception of the noted crash it can cause with intersection edges. Is there a better method out there? Speed is not a huge issue for me, but stability and the ability of the method to handle different shapes is. Thoughts, suggestions, places to look?