Hi
I'd like to write a format for sprites that stores more informations about frames, blending, animations. For that I'd like to know more about how can I read the pixels from a image and how should I write pixels to a TImage for when I load it.
My application is going pretty well but that info is vital
EDIT:
Also is it possible to have pixmaps of different sizes in a TImage?
If not I guess you I can use multiple Images but I think that's a slowdown.
I'd like to write a format for sprites that stores more informations about frames, blending, animations. For that I'd like to know more about how can I read the pixels from a image and how should I write pixels to a TImage for when I load it.
My application is going pretty well but that info is vital
EDIT:
Also is it possible to have pixmaps of different sizes in a TImage?
If not I guess you I can use multiple Images but I think that's a slowdown.