Can anyone tell me why I get a memory unhandled exception when clicking the mouse 1 button please.
(Includes are built automatically as I am using Blide Plus so they are not coded directly)
main.bmx
declarations.bmx
shape.bmx
(Includes are built automatically as I am using Blide Plus so they are not coded directly)
main.bmx
Graphics(1280, 800, 32, 60) SeedRnd MilliSecs() 'used for random number generator Local timer:TTimer = CreateTimer(60) '60hz timer Local fps:Int = 0 Local fpscounter:Int=0 Local fpstimer:Int=MilliSecs() Local c:Int While Not KeyHit(KEY_ESCAPE) Cls If MouseHit(1) 'create a shape ShapeObject.Create(Rnd(1280), Rnd(800), Rnd(50), Rnd(100)) End If c = ShapeList.Count() DrawText("count: " + c, 0, 0) 'if shape list is not empty then update the shapes If c > 0 Then ShapeObject.Update 'fpstimer update '#Region If MilliSecs() > fpstimer + 1000 fps = fpscounter fpscounter = 0 fpstimer = MilliSecs() Else fpscounter = fpscounter + 1 End If DrawText ("FPS: " + fps, 0, 20) '#End Region Flip WaitTimer (timer) Wend
declarations.bmx
Rem Date: 6/11/08 Description: Global declarations End Rem Global ShapeObject:TShape 'object identifier for the shape, used to reference each shape object Global ShapeList:TList = CreateList()
shape.bmx
Rem Date: 6/11/08 Description: Type class for the shape objects End Rem Type TShape Field x:Int 'x position of the shape on the screen Field y:Int 'y position of the shape on the screen Field h:Int 'height in pixels of shape Field w:Int 'width in pixels of shape '====================================================================================================== ' 'Method : Create 'Description : Creates a new shape and adds it to the list ' '====================================================================================================== Function Create:TShape(nx:Int, ny:Int, nw:Int, nh:Int) ShapeObject:TShape = New TShape ShapeObject.x = nx 'add the x ShapeObject.y = ny 'add the y ShapeObject.h = nh 'add height ShapeObject.w = nw 'add width ShapeList.AddLast(ShapeObject)' this object to the list for tracking Return ShapeObject End Function '====================================================================================================== ' 'Method : Draw 'Description : Displays shape at x,y, called in the update method ' '====================================================================================================== Method Draw() DrawRect(ShapeObject.x, ShapeObject.y, ShapeObject.w, ShapeObject.h) End Method '====================================================================================================== ' 'Method : Update 'Description : Perform draw and move methods ' '====================================================================================================== Method Update() Local s:TShape 'update each shape in the list For s:TShape = EachIn ShapeList s.Draw 'draw the shape on the screen Next End Method '====================================================================================================== '====================================================================================================== ' 'Method : Delete 'Description : Deletes all shapes in the list ' '====================================================================================================== Method Del() Local s:TShape For s:TShape = EachIn ShapeList ShapeList.Remove s Next End Method '====================================================================================================== End Type