I'm off for the weekend but I have found the time to finish the pre-alpha version of my first BlitzMax game.
There's still a lot to do like real levels, graphics revamp, GUI, sounds, etc. But all in all I think it's well started.
Also the main character is borrowed from Paul Robertson and will not be present in the future (You know how it is).
I must thanks Brucey for his Box2d Module, this wouldn't have been possible without it. I bet that CEGUI will be my GUI of choice for next release ;)
The download and a video is available here: http://arm42.free.fr/blog/index.php?2008/11/06/23-metagolf-010
Any remarks or "things" are welcomes :)
Huge screenshot :
There's still a lot to do like real levels, graphics revamp, GUI, sounds, etc. But all in all I think it's well started.
Also the main character is borrowed from Paul Robertson and will not be present in the future (You know how it is).
I must thanks Brucey for his Box2d Module, this wouldn't have been possible without it. I bet that CEGUI will be my GUI of choice for next release ;)
The download and a video is available here: http://arm42.free.fr/blog/index.php?2008/11/06/23-metagolf-010
Any remarks or "things" are welcomes :)
Huge screenshot :