loose text?

Blitz3D Forums/Blitz3D Beginners Area/loose text?

is there a way to position text like an entity or sprite? like make it so I can put text on a wall or something...

Make your text into a texture using a paint program.

CameraProject camera,x#,y#,z#
Parameters
camera - camera handle
x# - world coordinate x
y# - world coordinate y
z# - world coordinate z


Not sure if this command will work for your needs.....this is sort of the reverse of what you are asking.

You can make Fontext text into a mesh (and optionally save as B3D) and use that, either dynamically or save it out and load it into your level editor.

Load a transparent sprite and put it REALY close to the wall.

ROFLMAO

If you wanted to apply it permanently to an existing texture in memory, you could open the texture buffer, add your text/sprite as a masked image to the texture in the buffer.

Lo and behold you now have an updated texture complete with decal.