cube ramp?

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how would I scale a cube into a small ramp with a 15 degree angle? any length would be fine, i'll just modify it later for the correct size. thanks!

scaleentity cube,1,.1,10
turnentity cube,15,0,0 ???

turnentity cube,15,0,0 ???
That's not a ramp - its a rotated cube.

You could do it by manipulating two top vertices to move one edge down.

In all honesty its probably more sensible to create a 'wedge' mesh from scratch. Create a new mesh, add a surface to it, add vertices to the surface (you'll need six), then add polygons.

Look at the example!

http://www.blitzbasic.com/b3ddocs/command.php?name=CreateMesh&ref=3d_cat

thanks for the help!