I saw this old thread...err 5 years old.
http://www.blitzbasic.com/Community/posts.php?topic=23628
Was a discussion about painting a terrain. Then it went all 'french' on me and could'nt follow.
So my query is pretty simple.
Using a B3d terrain, I place trees based on altitude. During the placement, would it be possible to call up a 'painting' routine and draw tree shadows directy onto the terrain texture? My texture is 1024 X 1024 and spans the entire terrain without repeating.
Possible?
http://www.blitzbasic.com/Community/posts.php?topic=23628
Was a discussion about painting a terrain. Then it went all 'french' on me and could'nt follow.
So my query is pretty simple.
Using a B3d terrain, I place trees based on altitude. During the placement, would it be possible to call up a 'painting' routine and draw tree shadows directy onto the terrain texture? My texture is 1024 X 1024 and spans the entire terrain without repeating.
Possible?