Brucey, should I be able to use wxMax with a Multi-Threaded BlitzMax app? Here is what I have so far:
I wrote an App using wxWidgets. Got it all working. Then decided I wanted one portion of it to be in a separate thread.
I built all of my modules Threaded (including all the wxMax modules). Then when I set my App to compile with threading, the wxApp.Run fails when I shutdown. I have not even used any threading yet.
Have you run across this? Should I even be able to do this?
I wrote an App using wxWidgets. Got it all working. Then decided I wanted one portion of it to be in a separate thread.
I built all of my modules Threaded (including all the wxMax modules). Then when I set my App to compile with threading, the wxApp.Run fails when I shutdown. I have not even used any threading yet.
Have you run across this? Should I even be able to do this?