I want to save my game data (all the level data etc.) in a form available to be included inside the .EXE, like incbin with graphics and sound.
I can't incbin and reload the data files like I can with images and sound (or can I?), but is there another way to store the data that can be used like incbin?
BTW The data is loaded into arrays when needed, so it's not all loaded into memory in one go. The data isn't very big (40x25 bits of data) at most.
A (very) simple way of doing the above would be appreciated.
I can't incbin and reload the data files like I can with images and sound (or can I?), but is there another way to store the data that can be used like incbin?
BTW The data is loaded into arrays when needed, so it's not all loaded into memory in one go. The data isn't very big (40x25 bits of data) at most.
A (very) simple way of doing the above would be appreciated.