...and it may have won my heart. This release is the one largely contributed to by the Apricot game project, with piles of entity placement tweaks and additions. My favourite two features are grease pencil (which is brilliant, especially drawing tablet support) and the real time glsl shaders. Oh, and the real time physics. ...And the nice sculpt improvements :)
Now I just wish each input device could have a different tool assigned to it, like with GIMP, which would make grease paint mode super intuitive.
I think I can put up with the interface now, considering how much meat this program has!
Here are their (as usual) nicely presented release notes:
http://www.blender.org/development/release-logs/blender-248/
Now I just wish each input device could have a different tool assigned to it, like with GIMP, which would make grease paint mode super intuitive.
I think I can put up with the interface now, considering how much meat this program has!
Here are their (as usual) nicely presented release notes:
http://www.blender.org/development/release-logs/blender-248/