Just curious. Are there any BMax games that have a windowed mode powered by MaxGUI?
Jason.
Jason.
SuperStrict Import MaxGui.Drivers Global Window1:TGadget Local Logic_Gui:TGadget = CreateWindow:TGadget("Logic_Gui",235,115,611,497,Null,WINDOW_TITLEBAR|WINDOW_RESIZABLE |WINDOW_MENU |WINDOW_STATUS |WINDOW_CLIENTCOORDS ) Window1:TGadget = CreateWindow:TGadget("Window1",13,102,303,147,Logic_Gui:TGadget,WINDOW_TITLEBAR|WINDOW_RESIZABLE |WINDOW_STATUS |WINDOW_CLIENTCOORDS |WINDOW_ACCEPTFILES ) SetGadgetAlpha( Window1:TGadget, 0.740000010 ) SetGadgetColor( Window1:TGadget,181,210,240, True ) Local Ok1:TGadget = CreateButton:TGadget("Move Window to 100,100 and set size to 400,300",20,71,272,23,Window1:TGadget,BUTTON_OK) Repeat WaitEvent() Select EventID() Case EVENT_WINDOWCLOSE Select EventSource() Case Logic_Gui Logic_Gui_WC( Logic_Gui:TGadget ) Case Window1 Window1_WC( Window1:TGadget ) End Select Case EVENT_GADGETACTION Select EventSource() Case Ok1 Ok1_GA( Ok1:TGadget ) End Select End Select Forever Function Logic_Gui_WC( Window:TGadget ) DebugLog "Window Logic_Gui wants to be closed" End End Function Function Window1_WC( Window:TGadget ) DebugLog "Window Window1 wants to be closed" End End Function Function Ok1_GA( Button:TGadget ) DebugLog "Button Ok1 was pressed" SetGadgetShape(Window1,100,100,400,300) End Function