Is there a maximum string length? You would think this would have cropped up before but the only thread I could find related to Blitz3D, and since Blitzmax treats Strings as objects, it's possible that the situation is different now.
In Blitz3D, apparently there was no (practical) limit on strings. They could be up to 2GB or something. I'm guessing this is probably the same with BMax, but I would like to be sure before I code something which depends on them being very long.
In Blitz3D, apparently there was no (practical) limit on strings. They could be up to 2GB or something. I'm guessing this is probably the same with BMax, but I would like to be sure before I code something which depends on them being very long.