So, I'm building a custom system for displaying ads in my games. Because of specifics of how the security systems run, I need to transfer custom images from the game server to the client.
Now I'm looking for a good FTP system. As I need it to run without hanging the server up while the file transfers, and BlitzMax isn't threaded, I'm thinking it needs to be UDP based, or external.
How do I go about creating a system to send images from the server to a client, that runs on Windows, Mac and Linux?
Now I'm looking for a good FTP system. As I need it to run without hanging the server up while the file transfers, and BlitzMax isn't threaded, I'm thinking it needs to be UDP based, or external.
How do I go about creating a system to send images from the server to a client, that runs on Windows, Mac and Linux?